Rockwell Collins to offer Nintendo games on eTES-equipped aircraft

CEDAR RAPIDS, Iowa (July 09, 2004) - How high can Mario® jump? Thirty-five thousand feet?

Some airline passengers will soon find out as they pass their in-flight time playing popular video games, thanks to an alliance between Rockwell Collins and Nintendo. Rockwell Collins’ in-flight entertainment system, eTESTM, will offer a selection of more than 30 Nintendo Game Boy® games on select twin-aisle aircraft.

“We are very pleased to be working with Nintendo to offer this popular game suite and globally recognized brand to our growing list of eTES customers,” said Neil James, director of Rockwell Collins’ enCompass Group.

Nintendo’s high-quality Game Boy® Color video games represent the kind of diverse and entertaining applications that eTES offers to enhance the in-flight experience for airline passengers. The eTES system uses a standard Microsoft Windows® platform to enable ease of porting a rich variety of third-party entertainment options for passengers.

“This significant evolution in entertainment services for airline passengers will enable Nintendo video games to be experienced seamlessly from the home to the sky, giving passengers the same truly interactive fun while traveling,” said C. Peter Eck, Nintendo of America’s director of Nintendo Gateway Products. “We look forward to working closely with Rockwell Collins and its customers to ensure the best video game experience possible for their passengers.”

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy Advance and Nintendo GameCube™ systems extend Nintendo’s vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.9 billion video games and more than 170 million hardware units globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com

Rockwell Collins (NYSE: COL) is a leader in the design, production and support of communications and aviation electronics solutions for government and commercial customers worldwide. Additional company information is available at www.rockwellcollins.com

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